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⚠️ Superseded by v2 — and the evaluation below understates one failure
Use RaifuWars-Warrior-Qwen3VL-4B-v2 instead. This model plays a recognisable game and will not win one.tier upis the only win condition in Raifu Wars. The dataset this was trained on contained 11 examples of it, and this model declines it 137 times out of 145 offered.The evaluation below reportstier 32/32 — 100%and did not catch that. Actions were bucketed by name prefix, which mergedtier(tier-up, the winning move) withtier_starsandtier_kills(tier choice — which track to climb). Those are different actions. The bucketing averaged the refusal away, and the 85.1% headline is an average over a metric that could not see the failure.v2 trains on 7 maps and 3,069 tier-up examples and scores 14/14 on tier-up and 98.4% on rush (against 45.5% here), with the eval reporting tier-up on its own line.Everything else on this page is accurate as measured. It is left up as a record.
| action | n | epoch-2 merged |
|---|---|---|
| move | 292 | 77.1% |
| end turn | 185 | 99.5% |
| card | 110 | 93.6% |
| attack | 88 | 98.9% |
| rush | 77 | 45.5% |
| reload | 52 | 92.3% |
| tier | 32 | 100% |
1model = AutoModelForImageTextToText.from_pretrained(
2 "yotisstudios/RaifuWars-Warrior-Qwen3VL-4B", dtype=torch.bfloat16, device_map="auto")tools schema
whose action_id enum is that turn's legal set. The model replies with a take_action call.rush, 72.7% vs 45.5%), and limitations —
one map, 40 seeds, heuristic teacher, and the fact that agreement is not win rate.