R5 — Online GRPO (control arm)
Part of a five-regime developmental sweep of post-training methods for
dialogue-game competence (LM Playschool Challenge 2026, team DAIR).
Online GRPO from the merged R2 model, using a from-scratch implementation
(no external RL library): K=6 rollouts per instance, 4 instances per step,
60 steps, lr 5e-6, clip eps=0.2, per-token k3 KL to the frozen R2 reference
(beta=0.04), sampling at t=0.8 / top-p 0.95. Trained on the four
single-player games (wordle, textmapworld, textmapworld_specificroom,
adventuregame). Seed 42. No intrinsic reward — this is the control arm.
Effect: a regression, 67.39 -> 62.43. Per-game analysis shows the four
trained games improved or held, while untrained two-player games lost
heavily (codenames -15.4, guesswhat -11.1, taboo -8.3): narrow online
training induced forgetting on the rest of the suite.
All numbers are clemscore / statscore on the playpen validation split,
measured in a single frozen environment (Python 3.11, clemcore pinned via
playpen, clembench pinned requirements) with two upstream fixes applied:
a division-by-zero guard in the privateshared Game Master and the
punkt_tab NLTK resource for the IFEval scorer. Earlier revisions of this
card reported numbers from an unpinned environment; see the paper for the
environment-sensitivity analysis.
Checkpoint family (LM Playschool challenge, team DAIR)
| Regime | Repo | clem | stat |
|---|
| R1 imitation (SFT) | lm-playschool-qwen3.5-2b-sft | 55.61 | 43.87 |
| R2 outcome contrast (DPO) | lm-playschool-qwen3.5-2b-sft-dpo | 67.39 | 44.72 |
| R3 self-imitation (SFT) | lm-playschool-qwen3.5-2b-iter3 | 61.06 | 44.01 |
| R4 corrective feedback (DPO) | lm-playschool-qwen3.5-2b-iter4 | 67.64 | 44.31 |
| R5 GRPO (control) | lm-playschool-qwen3.5-2b-grpo-base-s42 | 62.43 | 44.19 |
| R5 GRPO + RND | lm-playschool-qwen3.5-2b-grpo-rnd-s42 | 67.44 | 43.53 |
Base model: Qwen3.5-2B (13.63 / 44.22 in the same environment).
Paper: Raising a Small Language Model: From Imitation to Curiosity in
Dialogue Games (LM Playschool Challenge 2026).