An audio-reactive LoRA for LTX-2.3 where the music directs the film.
Most audio LoRAs make objects bounce on the beat. Cinematic Conductor treats the
audio as a score: it drives the cinematic treatment of a scene you provide —
the build of energy, the release on the drop, the settle afterward — as camera motion,
exposure, light and atmosphere. Give it one base scene and three different tracks and
you get three different films.
Riser detonation preview
Same ridge, driven by a riser→drop track: tension builds, then detonates on the drop.
Track: Audio (also relevant to VFX / Creative & Fun)
Trigger token:audio reactive
Base model: LTX-2.3 (22B)
Type: Audio→Video LoRA, used in image + audio (first-frame) mode
Trained with: the official LTX Trainer
Training data:100% synthetic & procedurally generated — zero third-party footage, zero IP/privacy exposure
The idea: prompt says what, audio says when & how hard
The LoRA is built around an explicit division of labor:
Channel
Responsibility
Text prompt
The content & style — the scene, palette, mood ("a jagged mountain ridge, cold steel-blue")
Audio track
The performance — timing, intensity, the energy trajectory (build → drop → settle)
First-frame image
The anchor — the exact scene the music will conduct
The LoRA learns the mapping from a track's energy trajectory to a coherent cinematic
response, and lays it on top of whatever scene you anchor. Because content comes from the
prompt/anchor and dynamics come from the audio, the same scene re-scores completely
differently for a riser, a swell, or a groove.
Warm ocean sunset — proving it is not scene-specific (audio modulates wave energy, foam and light):
Ocean showcase
Video reels (each clip carries its own audio):
REEL_master_2scenes.mp4 — the full 30s showcase (both scenes × three tracks)
REEL_ridge_3films.mp4 — ridge, three tracks
REEL_ocean_3films.mp4 — ocean, three tracks
Usage
Use with the LTX-2.3 a2vid_two_stage pipeline in image + audio mode. Anchor a
first frame, hand it an audio track, and describe the scene (start the prompt with the
trigger audio reactive). A short cue in the prompt matching the track's shape
("…building tension that detonates on the drop") sharpens the result.
bash
1python -m ltx_pipelines.a2vid_two_stage \2 --checkpoint-path ltx-2.3-22b-dev.safetensors \3 --distilled-lora ltx-2.3-22b-distilled-lora-384-1.1.safetensors 0.6\4 --spatial-upsampler-path ltx-2.3-spatial-upscaler-x2-1.1.safetensors \5 --gemma-root gemma-3-12b-it \6 --lora ltx2.3-cinematic-conductor.safetensors 1.0\7 --image base_scene.png 01.033\8 --audio-path your_track.wav \9 --prompt "audio reactive, a jagged mountain ridge silhouetted against a vast sky, cold, hard, high-contrast steel-blue. the camera, lighting and atmosphere are conducted by the music: building tension that detonates on the drop, with cinematic camera moves and exposure responding to the sound."\10 --negative-prompt "worst quality, inconsistent motion, blurry, distorted, text, letters, logo, watermark"\11 --width 320 --height 576 --num-frames 121 --frame-rate 24\12 --num-inference-steps 25 --seed 42\13 --output-path out.mp4
Tips
Start prompts with audio reactive.
Provide a first-frame image — this anchors the scene so the treatment is applied to it rather than replacing it.
Match a one-line prompt cue to the track's shape (riser/detonation, swell/bloom, groove/pulse).
Scenes with open negative space (sky, water) give the audio more room for dramatic events.
Training
Framework: LTX Trainer (official), LoRA on LTX-2.3-22B.
Conditioning:audio_to_video + first_frame (p=0.5) so the model learns to conduct a provided scene.
Checkpoint: step 500 (chosen pre-overfit; later steps drift toward look-collapse and text artifacts).
Compute: single A100-80GB on Modal.
Data — fully synthetic, zero IP risk
The dataset is 120 procedurally-generated clips. Audio is synthesized as a set of
energy-trajectory archetypes (riser_to_drop, pure_riser, swell_to_decay,
steady_groove, multi_onset, breakdown_drift); the matching video is rendered with
NumPy across randomized scenes and color grades, with camera, exposure, bloom and
atmosphere driven by the audio envelope. This guarantees:
Perfect audio↔video sync (both come from the same signal),
No third-party footage, music, faces, or logos — clean under the JAM rules,
Precise control over the behavior being taught.
Limitations & honest notes
Best used image + audio. In pure audio-only text-to-video (no first-frame anchor) the
scene is under-constrained and can drift toward the learned aesthetic.
Audio alone is a tasteful modulator, not a magician — pairing it with a matched prompt
cue produces the dramatic "different films" effect.
Drama is scene-dependent: open skies/water allow big events; dense scenes get subtler
energy modulation.
Occasional sky artifacts; mitigated by the negative prompt and re-rolling the seed.
Acknowledgements
Built for the LTX LoRA Jam with LTX-2.3, LTX Trainer, and the LTX pipelines by Lightricks.