GEAR-SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control
Model Description
SONIC (Supersizing Motion Tracking) is a humanoid behavior foundation model developed by NVIDIA that gives robots a core set of motor skills learned from large-scale human motion data. Rather than building separate controllers for predefined motions, SONIC uses motion tracking as a scalable training task, enabling a single unified policy to produce natural, whole-body movement and support a wide range of behaviors.
Key Features
🤖 Unified Whole-Body Control: Single policy handles walking, running, crawling, jumping, manipulation, and more
🎯 Motion Tracking: Trained on large-scale human motion data for natural movements
🎮 Real-Time Teleoperation: VR-based whole-body teleoperation via PICO headset
🚀 Hardware Deployment: C++ inference stack for real-time control on humanoid robots
🎨 Kinematic Planner: Real-time locomotion generation with multiple movement styles
🔄 Multi-Modal Control: Supports keyboard, gamepad, VR, and high-level planning
VR Whole-Body Teleoperation
SONIC supports real-time whole-body teleoperation via PICO VR headset, enabling natural human-to-robot motion transfer for data collection and interactive control.
Walking
Running
Sideways Movement
Kneeling
Getting Up
Jumping
Bimanual Manipulation
Object Hand-off
Kinematic Planner
SONIC includes a kinematic planner for real-time locomotion generation — choose a movement style, steer with keyboard/gamepad, and adjust speed and height on the fly.
All checkpoints (ONNX format) are available directly in this repository. Inference is powered by TensorRT and runs on both desktop and Jetson hardware.
If you use GEAR-SONIC in your research, please cite:
bibtex
1@article{luo2025sonic,
2 title={SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control},
3 author={Luo, Zhengyi and Yuan, Ye and Wang, Tingwu and Li, Chenran and Chen, Sirui and Casta\~neda, Fernando and Cao, Zi-Ang and Li, Jiefeng and Minor, David and Ben, Qingwei and Da, Xingye and Ding, Runyu and Hogg, Cyrus and Song, Lina and Lim, Edy and Jeong, Eugene and He, Tairan and Xue, Haoru and Xiao, Wenli and Wang, Zi and Yuen, Simon and Kautz, Jan and Chang, Yan and Iqbal, Umar and Fan, Linxi and Zhu, Yuke},
4 journal={arXiv preprint arXiv:2511.07820},
5 year={2025}
6}
License
This project uses dual licensing:
Source Code: Apache License 2.0 - applies to all code, scripts, and software components
Model Weights: NVIDIA Open Model License - applies to all trained model checkpoints
Key points of the NVIDIA Open Model License:
✅ Commercial use permitted with attribution
✅ Modification and distribution allowed
⚠️ Must comply with NVIDIA's Trustworthy AI terms
⚠️ Model outputs subject to responsible use guidelines