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| snapshot | notes |
|---|---|
velocity_v28_iter44000/ | RECOMMENDED — the run's optimum (3-command MuJoCo sweep, all 20 s survival): smoothest at every command (knee >5 Hz power 17.6/4.4/18.9% at 0.4 / 0.7 / turn) AND fastest at speed (12.25 m on the 0.7 m/s command) |
velocity_v28_iter41500/ | smooth (26% >5 Hz at 0.4 m/s); superseded by iter44000 |
velocity_v28_iter31350/ | fast at 0.4 m/s (8.70 m) but 69% >5 Hz knee chatter; superseded by iter44000 |
velocity_v28_iter12300/ | terrain curriculum at level ~12.8 (26.8% slopes); MuJoCo sim2sim: full 20 s survival, 7.90 m |
velocity_v28_iter7900/ | earlier snapshot at the ~0.10/step reward plateau |
velocity_v28_iter7900/policy.onnx — actor network (ONNX, 0.68 MB)
obs [N, 265] float32 — 5-frame history × 53, obs normalizer
(clip ±5) baked into the graphaction [N, 12] float32 — joint-position offsets;
q_target = default_pos + 0.5 × actionvelocity_v28_iter7900/policy.safetensors — raw actor checkpointvelocity_v28_iter7900/env.yaml — deploy contract: joint order, PD gains,
action scale, default pose, obs spec, DR summaryenv.yaml.zealot/examples/biped/sim2sim_xval.py (note its lag-2 last_action
convention).biped_train_gpu (PPO, mirror augmentation, obs-normalizer
freeze), 4096 envs on an RTX 5090, ~2.5 s/iterunitree_g1_29dof_agile spec (AGILE actuator parametrization,
deploy ankle override)