GB.StructureTokenizer is a VQ-VAE-based tokenizer designed for protein structure prediction and tokenization. It encodes amino-acid-agnostic backbone structures into discrete tokens and reconstructs the full atomic-level structures, including side chains. This tokenizer facilitates the integration of 3D protein structure data with sequence-based language models, enabling efficient and accurate multimodal protein modeling.
Model Description
Model Architecture
GB.StructureTokenizer is built on a Vector Quantized Variational Autoencoder (VQ-VAE) architecture with the following components:
Equivariant Encoder (6M): Encodes backbone structures into a latent space that maintains rotational and translational symmetries using the Equiformer architecture.
Invariant Decoder (300M): Reconstructs full 3D structures, including side chains, from the structural tokens using an architecture adapted from ESMFold.
This model strikes a balance between reconstruction fidelity and structural locality, optimizing its suitability for downstream tasks such as structure prediction, homology detection, and multimodal protein modeling.
To reproduce the reconstruction results in the paper, we provide a preprocessed CASP15 dataset at genbio-ai/sample-structure-dataset. It could be downloaded via
If you use your own dataset, you need to update the folder_path and the registry_path in the encode_decode.yaml configuration file or override them when running the command. Example:
The input and the output can be summarized as follows:
Input:
The PDB files in the dataset folder.
The registry file in CSV format indicating the metadata of the dataset.
Output:
The decoded structures and their corresponding original structures will be saved in the output directory specified in the configuration file. By default it is saved in logs/protstruct_model/.
The decoded structures end with output.pdb.
The original structures end with input.pdb.
Notes:
Decoding the structures could take a long time even when using a GPU.
Currently, this function only supports single GPU inference due to the file saving mechanism. We plan to support multi-GPU inference in the future.
The reconstructed structures are aligned to the original structures using the Kabsch algorithm. This makes it easier to visualize and compare the structures.
Visualizing the Reconstructed Structures
We use VS Code + Protein Viewer Extension to visualize the protein structures. It's a beginner-friendly tool for VS Code users. You could also use your preferred protein structure viewer to visualize the structures (e.g., PyMOL, ChimeraX, etc.), but here we focus on this extension.
If you have run the Running Encoding and Decoding Task, you could find the decoded structures and their corresponding original structures in the output directory. You could visualize them as follows.
Find the desired output.pdb and input.pdb pair in the side panel. Select both files when holding the Ctrl key (for Mac users, hold the Cmd key).
Select Files
Right-click on the selected files and choose "Launch Protein Viewer".
Launch Protein Viewer from File(s)
A new tab will open with the protein structures displayed. You can interact with the structures using the Protein Viewer extension. Wwe have aligned the reconstructed structures to the original structures using the Kabsch algorithm, the displayed structures should be like this, where different colors mean different files.
Visualize Reconstruction
Citation
Please cite GB.StructureTokenizer using the following BibTex code:
@inproceedings{zhang_balancing_2024,
title = {Balancing Locality and Reconstruction in Protein Structure Tokenizer},
url = {https://www.biorxiv.org/content/10.1101/2024.12.02.626366v2},
doi = {10.1101/2024.12.02.626366},
publisher = {bioRxiv},
author = {Zhang, Jiayou and Meynard-Piganeau, Barthelemy and Gong, James and Cheng, Xingyi and Luo, Yingtao and Ly, Hugo and Song, Le and Xing, Eric},
year = {2024},
booktitle={NeurIPS 2024 Workshop on Machine Learning in Structural Biology (MLSB)},
}