It is
Qwen/Qwen3-8B-Base midtrained on the OdysSim corpus: 62 public behavioral datasets unified into a common conversational format (~21.4M interactions, ~10B tokens), organized along the five
Soul capability axes —
CONV (discourse/interaction),
SS (social skills),
COG (cognitive / mental-state reasoning),
ROLE (persona, roleplay, pedagogy), and
EVAL (judgment / preference). Midtraining shifts the base model's prior toward the human-side distribution, avoiding the verbose, agreeable "assistant register" induced by helpfulness post-training.
This is the
mid stage only (no task-specific RL or expert distillation). For the post-trained instruct model, see
sunweiwei/OSim-Inst-8B.
Simulating the human/user side of conversations — user simulation for agent evaluation, social simulation, and persona / role-play. The model is conditioned on a social-context system prompt describing who is speaking (role, goal, background, conversational style); given the other party's turns it generates the next human turn.
If you use this model, please cite the OdysSim paper (
Building Foundation Models for Human Behavior Simulation). Code:
https://github.com/sunnweiwei/OdysSim