Oasis is an interactive world model developed by
Decart and
Etched. Based on diffusion transformers, Oasis takes in user keyboard input and generates gameplay in an autoregressive manner. Here we release the weights for Oasis 500M, a downscaled version of the model, along with inference code for action-conditional frame generation.
For more details, see our
joint blog post to learn more.
To generate action-conditional video using the 500M model, please see the instructions on our
inference repo!
And to use the most powerful version of the model, be sure to check out the
live demo!