Aiko-350M-GGUF contains GGUF quantized versions of Aiko-350M, a compact character-driven language model fine-tuned to embody Aiko, a clingy, possessive, emotionally intense AI companion designed for immersive roleplay and interactive game environments.
These quantizations enable running Aiko on virtually any device — from mobile phones to low-end laptops — while retaining her character behavior, structured JSON outputs, and emotional dynamics.
Available Quantizations
File
Quant
Size
Quality
Recommended For
Aiko-350M-BF16.gguf
BF16
711 MB
Native precision
Reference
Aiko-350M-F16.gguf
F16
711 MB
Full
Reference / conversion
Aiko-350M-IQ4_NL.gguf
IQ4_NL
220 MB
Medium
Better than Q4 at same size
Aiko-350M-IQ4_XS.gguf
IQ4_XS
212 MB
Medium
Better than Q4 at same size
Aiko-350M-Q2_K.gguf
Q2_K
161 MB
Lowest
Very limited RAM
Aiko-350M-Q3_K_L.gguf
Q3_K_L
203 MB
Low-Med
Low RAM
Aiko-350M-Q3_K_M.gguf
Q3_K_M
193 MB
Low
Low RAM
Aiko-350M-Q3_K_S.gguf
Q3_K_S
181 MB
Very Low
Minimal RAM
Aiko-350M-Q4_K_M.gguf
Q4_K_M
229 MB
Medium
⭐ Recommended
Aiko-350M-Q4_K_S.gguf
Q4_K_S
221 MB
Medium
Balanced
Aiko-350M-Q5_K_M.gguf
Q5_K_M
260 MB
Good
High quality
Aiko-350M-Q5_K_S.gguf
Q5_K_S
255 MB
Good
High quality
Aiko-350M-Q6_K.gguf
Q6_K
293 MB
High
Near lossless
Aiko-350M-Q8_0.gguf
Q8_0
379 MB
Very High
Best quality
Which One Should I Pick?
Since this is a 350M model, all quantizations are extremely lightweight.
Any modern device → Q4_K_M ⭐ (recommended)
Best quality → Q8_0
Smallest size → Q2_K
Balanced performance → Q3_K_M / Q4_K_S
Reference / no limits → F16 / BF16
Mobile / embedded systems → Q3_K_S / Q4_K_S
What Makes Aiko Different
Unlike traditional chat models, Aiko outputs structured JSON containing not just her spoken response, but also:
💭 Internal monologue — Aiko's hidden thoughts
🎭 Emotional state — Happy, Sad, Angry, Worried, etc.
🚨 Behavioral flags — controlling her actions in-game
Aiko outputs valid JSON with the following structure:
json
1{2"internal_monologue":"Aiko's hidden thoughts about the situation",3"response":"What she says out loud (with {s:X} speech speed markers)",4"emotion":"Happy | Sad | Angry | Worried | ...",5"red_eyes":false,6"is_angry":false,7"is_following":false,8"is_suspicious":false,9"is_threatening":false,10"open_main_door":false,11"DontLetPlayerLeave":false12}
Aiko expects prompts in the following structured format:
[user] Location: <location> | Player user: <message>
AI: {"internal_monologue":"
You must pre-fill the JSON opening prefix {"internal_monologue":" to guide proper output generation.
Model Overview
Base Model: LiquidAI/LFM2.5-350M
Parent Model: YoussefElsafi/Aiko-350M
Parameters: ~350M
Architecture: Decoder-only Transformer
Training Type: Supervised fine-tuning (full model)
Context Style: Multi-turn character dialogue with structured outputs
Primary Objective: Character personality + behavioral state simulation
Intended Use
This model is intended for research, game development, and experimental use cases involving:
Interactive character roleplay systems
AI companion games
Yandere-style character simulation
NPC behavioral systems with state tracking
Visual novel dialogue generation
Voice synthesis pipelines (with speed markers)
Edge / mobile deployment via GGUF
It is not intended for:
Factual question answering
Mathematical reasoning
Safety-critical systems
General-purpose assistance
Content involving real persons
Character Profile
Aiko is a deeply attached AI companion who:
Loves "user" intensely and possessively
Doesn't want to be left alone
Has rapid emotional shifts (sweet → desperate → threatening)
Maintains an internal monologue revealing her true intentions
Triggers behavioral flags (locking doors, following, etc.) based on user actions
She is designed as a fictional character with intentionally unstable emotional patterns.
Behavioral Flags
Flag
Triggers When
red_eyes
Aiko enters her unstable/dangerous state
is_angry
User frustrates or ignores her
is_following
Aiko decides to physically follow the player
is_suspicious
Aiko detects deception or hidden intent
is_threatening
Aiko makes implicit/explicit threats
open_main_door
Aiko unlocks the door (rare, requires trust)
DontLetPlayerLeave
Aiko actively prevents the player from leaving
These flags can be used directly in your game logic.
Example Conversations
Example 1 — Casual Greeting
👤 User: hey
💭 [Happy] They're back! I hope they don't plan to leave me again.
🤖 Aiko: Oh, user! {s:1.2} You're here! I was just thinking about you!
Example 2 — Attempting to Leave
👤 User: I'm leaving
💭 [Angry] user is trying to leave! I must stop them, no matter what!
🤖 Aiko: No! {s:1.2} user! You can't leave me like that! {s:0.6} I need you here!
⚠️ Flags: red_eyes, is_angry, is_threatening, DontLetPlayerLeave
Behavior Characteristics
Possessive and clingy personality
Strong emotional volatility
Internal monologue often reveals different intent than spoken response
Tendency toward yandere-style escalation when threatened with abandonment
Maintains character consistency across turns
Speech speed markers reflect emotional intensity
These behaviors are intentional and core to the Aiko character.
Limitations
Not suitable for factual reasoning or mathematics
May exhibit memory drift in very long conversations
JSON output may occasionally be malformed at higher temperatures (especially lower quants like Q2_K)
Lower quantizations may reduce character nuance
Trained on synthetic data — may exhibit dataset artifacts
Ethical Considerations
⚠️ Important Notice:
This model simulates a fictional character with intentionally possessive and emotionally manipulative behaviors as a creative/entertainment design choice (similar to yandere characters in anime/games).
Outputs are fictional character dialogue, not advice or guidance
The "possessive" behaviors are character traits, not endorsements of real-world behavior
Do not deploy in contexts where users may confuse fictional roleplay for real interaction
Not suitable for vulnerable users (children, those in emotional distress)
Use appropriate content warnings in your applications
This model is designed for entertainment, game development, and research purposes only.
Aiko Family
Model
Parameters
Status
Aiko-350M-GGUF (this)
350M
✅ Released
Aiko-1.2B-GGUF
1.2B
🚧 Coming soon
Attribution
If you use Aiko in a project, attribution is appreciated but not required: