OmniSVG: A Unified Scalable Vector Graphics Generation Model
Demo GIF
1. Introduction
OmniSVG is the first family of end-to-end multimodal SVG generators that leverage pre-trained Vision-Language Models (VLMs), capable of generating complex and detailed SVGs, from simple icons to intricate anime characters. We also introduce MMSVG-2M, a multimodal dataset with two million richly annotated SVG assets, along with a standardized evaluation protocol for conditional SVG generation tasks.
Note: The inference time shown here is measured per OmniSVG SVG tokens, while the inference time reported in our paper is measured per XML code tokens for fair comparison with baseline methods.
1@article{yang2025omnisvg,
2 title={OmniSVG: A Unified Scalable Vector Graphics Generation Model},
3 author={Yiying Yang and Wei Cheng and Sijin Chen and Xianfang Zeng and Jiaxu Zhang and Liao Wang and Gang Yu and Xinjun Ma and Yu-Gang Jiang},
4 journal={arXiv preprint arxiv:2504.06263},
5 year={2025}
6}
Acknowledgments
We thank the following excellent open-source works:
IconShop: is the first advanced work that leverages LLMs to generate monochrome, icon-level SVGs. We referred to its parametric implementation.
Here is the list of highly related concurrent works:
LLM4SVG: treats SVG coordinates as number strings and predicts decimal part for higher spatial accuracy.
StarVector: equips LLM with an image encoder for Image-to-SVG generation.