Supertonic is a lightning-fast, on-device text-to-speech system designed for extreme performance with minimal computational overhead. Powered by ONNX Runtime, it runs entirely on your device—no cloud, no API calls, no privacy concerns.
🛠 GitHub Repository
To use Supertonic most easily, visit the official GitHub repository: https://github.com/supertone-inc/supertonic
You’ll find multi-language example codes.
Note: The Hugging Face repository uses Git LFS. Please ensure Git LFS is installed and initialized before cloning or pulling large model files.
macOS: brew install git-lfs && git lfs install
Generic: see https://git-lfs.com for installers
Technical Details
Runtime: ONNX Runtime for cross-platform inference (CPU-optimized; GPU mode is not tested)
Browser Support: onnxruntime-web for client-side inference
Batch Processing: Supports batch inference for improved throughput
Audio Output: Outputs 16-bit WAV files
Performance
We evaluated Supertonic's performance (with 2 inference steps) using two key metrics across input texts of varying lengths: Short (59 chars), Mid (152 chars), and Long (266 chars).
Metrics:
Characters per Second: Measures throughput by dividing the number of input characters by the time required to generate audio. Higher is better.
Real-time Factor (RTF): Measures the time taken to synthesize audio relative to its duration. Lower is better (e.g., RTF of 0.1 means it takes 0.1 seconds to generate one second of audio).
Notes: API = Cloud-based API services (measured from Seoul) Open = Open-source models
Supertonic (M4 pro - CPU) and (M4 pro - WebGPU): Tested with ONNX
Supertonic (RTX4090): Tested with PyTorch model
Kokoro: Tested on M4 Pro CPU with ONNX
NeuTTS Air: Tested on M4 Pro CPU with Q8-GGUF
This project’s sample code is released under the MIT License. - see the LICENSE for details.
The accompanying model is released under the OpenRAIL-M License. - see the LICENSE file for details.
This model was trained using PyTorch, which is licensed under the BSD 3-Clause License but is not redistributed with this project. - see the LICENSE for details.