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What this repo is: the Anima Turbo denoiser, the LLLite inpainting patch, a Qwen3-0.6B text encoder and the Qwen-Image VAE — weights only, not a retrain. The settings below are the values these weights are actually run with day to day.
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| **prompt:** `masterpiece, best quality, anime illustration of a girl in a school uniform standing on a rooftop at sunset, detailed cel shading, clean linework, dramatic sky` — 1024×1024, 10 steps, guidance 1.0, seed 21 | **prompt:** `masterpiece, best quality, anime illustration, a silver-armored knight with a glowing blue sword in a ruined cathedral, dramatic lighting, detailed` — 1024×1024, 10 steps, guidance 1.0, seed 7 |
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| **prompt:** `masterpiece, best quality, anime background art of a quiet japanese street in summer, blue sky, detailed clouds, vibrant colors, no people` — 1024×1024, 10 steps, guidance 1.0, seed 22 | **prompt:** `masterpiece, best quality, anime illustration, a young woman with long black hair in a white summer dress standing in a flower meadow, blue sky` — 1024×1024, 10 steps, guidance 1.0, seed 21 |
img2img + mask)img2img on this model is masked inpainting through the LLLite patch, not
strength-based restyling. Supply the source image, a white-on-black mask of the
region to change, and a full prompt describing the desired result.![]() | ![]() | ![]() |
| **source** — the meadow render above, seed 21 | **mask** — ellipse over head and torso; white = repaint | **result** — prompt changed to `…a young woman with vivid red hair…`, seed 43. Hair tone, eyes and bodice change; the meadow, pose, dress and framing are untouched. |
wearing a wide straw sun hat on the
same mask produced no hat, only a slight expression change. LLLite is a
control patch conditioning an existing composition, not an instruction
editor — write the whole scene as you want it, and expect changes in the
masked region to stay close to the underlying shapes.img2img is effectively a no-op — the control signal
reproduces the input. Style-transfer prompts return the source image
unchanged. If nothing is changing, check that a mask was actually sent.| Parameter | Production value | Meaning |
|---|---|---|
width | 1024 | Output width in pixels |
height | 1024 | Output height in pixels |
steps | 10 | Denoising steps |
guidance | 1.0 | Distilled — CFG is not used |
shift | 3.0 | Flow-matching timestep shift |
strength | 1.0 | LLLite control strength (not denoise strength) |
start_percent / end_percent | 0.0 / 1.0 | Fraction of the schedule the control patch is active for |
txt2img, img2img (masked inpainting)strength here is ControlNet conditioning strength, not img2img denoise
strength — it scales how hard the LLLite patch holds the source, and the
engine also accepts it as control_strength. Lower it to let the masked
region drift further from the original.masterpiece, best quality, anime illustration, …); without them
output drifts toward generic digital painting.studio photograph
yields painterly, illustration-inflected results — use a photo model for
that and this one for anime.split/model_patches/, the Qwen3-0.6B text encoder, and the VAE. Any
loader that accepts explicit per-component paths and can apply a ControlNet-
LLLite patch can consume this directly.| File | Size | Role |
|---|---|---|
split/anima-turbo-v1.0.safetensors | 4.18 GB | denoiser (main weights) |
split/model_patches/anima-lllite-inpainting-v2.safetensors | 65.8 MB | ControlNet-LLLite inpainting patch |
split/text_encoders/qwen_3_06b_base.safetensors | 1.19 GB | Qwen3-0.6B text encoder |
split/vae/qwen_image_vae.safetensors | 254 MB | VAE |
unknown in this repo's metadata. Refer to the upstream model's license for redistribution and commercial-use terms.