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| File Name | Quantization | Size | Accuracy | Recommended For |
|---|---|---|---|---|
| Qwen2-VL-2B-Instruct-Platinum-F16.gguf | FP16 | ~3.1 GB | 100% | Master Reference / Benchmarking |
| Qwen2-VL-2B-Instruct-Platinum-Q8_0.gguf | Q8_0 | ~1.6 GB | 99.9% | Platinum Reference / High-Fidelity |
| Qwen2-VL-2B-Instruct-Platinum-Q6_K.gguf | Q6_K | ~1.3 GB | 99.7% | High-Quality Vision Inference |
| Qwen2-VL-2B-Instruct-Platinum-Q5_K_M.gguf | Q5_K_M | ~1.1 GB | 99.2% | Balanced Desktop Performance |
| Qwen2-VL-2B-Instruct-Platinum-Q4_K_M.gguf | Q4_K_M | ~1.0 GB | 98.5% | Mobile / Edge Visual Reasoning |
1from llama_cpp import Llama
2
3llm = Llama(
4 model_path="Qwen2-VL-2B-Instruct-Platinum-Q8_0.gguf",
5 n_gpu_layers=-1, # Target all layers to NVIDIA/Apple GPU
6 n_ctx=4096,
7 chat_format="qwen2_vl" # Specific handler for vision weights
8)
9
10# Note: Vision inference requires passing image data through the chat templateLLamaSharp library.1using LLama.Common;
2using LLama;
3
4var parameters = new ModelParams("Qwen2-VL-2B-Instruct-Platinum-Q8_0.gguf") {
5 ContextSize = 4096,
6 GpuLayerCount = 35
7};
8
9using var model = LLamaWeights.LoadFromFile(parameters);
10using var context = model.CreateContext(parameters);
11var executor = new InteractiveExecutor(context);
12
13Console.WriteLine("Vision Engine Active.");| Platform | Support Link |
|---|---|
| Global & India | Support via Razorpay |
