Finding the Time to Think in Real-Time RL — Checkpoints
Pretrained base planners and gating policies for the paper
Finding the Time to Think in Real-Time RL.
A lightweight gating policy on top of a frozen AlphaZero-style MCTS planner
selects a state-dependent planning budget at each decision point, across five
real-time games (Pac-Man, real-time Tetris, Snake, Speed Hex, Speed Go).