Derived from Michael Fogleman’s full 6×6 database. See:
https://www.michaelfogleman.com/rush/
board: 36-char row-major; 'o' empty, 'x' wall (fixed), 'A' primary car, 'B..Z' others (len 2 or 3)
moves: minimal #moves (a move = slide any distance along piece axis)
cluster_size: states in the cluster (from source)
num_walls / has_walls: wall metadata
task: "moves" or "solve"
solution: optimal move list (when --task solve and… See the full description on the dataset page:
https://huggingface.co/datasets/od2961/rush6-allwalls-solved-70k.