A large-scale synthetic omnidirectional depth dataset rendered in Unreal Engine.
Designed for training and evaluating multi-view stereo networks (e.g. OmniMVS) on fisheye camera rigs.
Each scene is captured with a 4-fisheye-camera rig mounted in a fixed configuration.
Per frame the dataset provides:
Equirectangular_Depth.exr
Ground-truth depth in metres, float32 (0 =… See the full description on the dataset page:
https://huggingface.co/datasets/flw-tu-dortmund/UnrealMVS.