Native PC/console gameplay screen-recordings, organized by game. Each workflow
is one play session, trimmed to pure gameplay — login screens, launchers,
desktop, collection-app references, and any watching/streaming are removed.
In-game menus, lobbies, loading, and cutscenes are retained as part of the session.
Workflows: 776
Total gameplay: 494.7 hours
Distinct games: 168
Clip duration (min): median 24.0, p90 90.9, max 457.7
Platforms:… See the full description on the dataset page:
https://huggingface.co/datasets/ApertureQA/gaming-500-hours.