Qwenity 3.6 27B is a LoRA (16-bit) fine-tune of
Qwen/Qwen3.6-27B,
merged back into full
bfloat16 weights. It specializes the base model for the Unity engine
and C# scripting while retaining the base model's general and multimodal abilities.
It behaves as a chat / instruction-following assistant. Outside the Unity, C#, and
game-development domain it falls back to its base model's general behavior and is not
specifically optimized for those tasks.
1from unsloth import FastVisionModel # FastModel also handles this VLM
2
3model, processor = FastVisionModel.from_pretrained(
4 "wrayy/Qwenity3.6-27B-msv2",
5 load_in_4bit = False, # full bf16 merged weights (set True for 4-bit)
6)
7FastVisionModel.for_inference(model)
See the
Unsloth docs for chat-template and inference examples.
1from transformers import AutoProcessor, AutoModelForImageTextToText
2
3model_id = "wrayy/Qwenity3.6-27B-msv2"
4processor = AutoProcessor.from_pretrained(model_id)
5model = AutoModelForImageTextToText.from_pretrained(model_id, torch_dtype="auto", device_map="auto")
6
7messages = [{"role": "user", "content": [{"type": "text",
8 "text": "In Unity C#, how do I make a GameObject follow the mouse cursor in world space?"}]}]
9inputs = processor.apply_chat_template(
10 messages, add_generation_prompt=True, tokenize=True, return_dict=True, return_tensors="pt",
11).to(model.device)
12out = model.generate(**inputs, max_new_tokens=512)
13print(processor.batch_decode(out[:, inputs["input_ids"].shape[-1]:], skip_special_tokens=True)[0])
Released under
Apache-2.0, inherited from the base model
Qwen/Qwen3.6-27B.
The training dataset is private and research-only.