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.depthart container read by
TypeGPU.| file | bytes | SHA-256 |
|---|---|---|
depthart-relative-s-448-balanced.depthart | 13,662,992 | e6d7b65bd2888771790d3cc3ad827133f0b014f05010347b6fc6fc891ff9e19c |
depthart-relative-s-448-f32.depthart | 23,994,512 | adc5352f2fc83d1fd7e740ed32b8a0bd7862cef463a430d23d6071990e822aef |
depthart-relative-b-448-balanced.depthart | 25,518,768 | cf121c7df9ae5fa5b24a8ae910af8462f1be9bde8131a9e4e5604f902f12b46d |
depthart-relative-b-448-f32.depthart | 45,445,776 | a3d16e35ac91f753e7027bee7f4ae13b0007183df1a141947ce80b2d55a45a30 |
depthart-relative-l-448-balanced.depthart | 71,566,624 | 2d39ab90a76039586c1475ec11a467cd789e455e320c56f2836a2390b28be33b |
balanced requires the WebGPU shader-f16 feature. f32 requires no optional
features.balanced stores and computes selected encoder and decoder tensors in FP16.
Selective-scan recurrence, normalization, residual endpoints, public input and
output, and quality-sensitive reconstruction stay FP32. Output differs
numerically from the original checkpoint.relative_b_448 emits inverted disparity, near surfaces low and far
surfaces high, opposite of s and l. Each bundle records its polarity in its
manifest.tools/depthart in the TypeGPU repository. Conversion rejects
any artifact whose identity or graph structure does not match the pinned
figures.LICENSE and NOTICE.