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coremltools; the packages are stateless, so all sequencing and buffering lives in your Swift code.| Task | object detection |
| Upstream | ultralytics/ultralytics |
| Packages | 1 |
| Download size | 17 MB |
| Minimum iOS | 17.0 |
| Peak RAM | ~300 MB |
| File | Size | Compute units | SHA-256 |
|---|---|---|---|
yolo11s.mlpackage.zip | 17 MB | all | 79e82aacc3ad20fc… |
| Total | 17 MB |
compute_units is not a suggestion -- it is the configuration the conversion was verified against. Moving a package to a different compute unit can silently change the numerics (FP16 attention overflow) or crash on the GPU.1hf download mlboydaisuke/coreml-zoo --include "yolov9/*" --local-dir ./yolo11s
2unzip './yolo11s/yolov9/*.zip' -d ./yolo11s1import CoreML
2
3let config = MLModelConfiguration()
4config.computeUnits = .all // as converted — see the table above
5
6// Unzip the .mlpackage, drop it into your Xcode target and Xcode compiles it
7// at build time:
8let model = try yolo11s(configuration: config)
9
10// ...or compile a downloaded .mlpackage at runtime:
11let compiled = try await MLModel.compileModel(at: mlpackageURL)
12let model = try MLModel(contentsOf: compiled, configuration: config)sample_apps/YOLOv9Demo, a standalone SwiftUI project.docs/coreml_conversion_notes.md