To support reliable 3D generation, we develop a comprehensive data processing pipeline that includes a novel watertight processing method and high-quality data filtering. This pipeline improves the geometric quality of publicly available 3D datasets by removing low-quality samples, filling holes, and thickening thin structures, while preserving fine-grained geometric details.
To enable fine-grained geometry refinement, we decouple spatial localization from geometric detail synthesis in the diffusion process. We achieve this by performing voxel-based refinement at fixed spatial locations, where voxel queries derived from coarse geometry provide explicit positional anchors encoded via RoPE, allowing the diffusion model to focus on synthesizing local geometric details within a reduced, structured solution space.
Extensive evaluations demonstrate that UltraShape 1.0 performs competitively with existing open-source methods in both data processing quality and geometry generation.
1@article{jia2025ultrashape,
2 title={UltraShape 1.0: High-Fidelity 3D Shape Generation via Scalable Geometric Refinement},
3 author={Jia, Tanghui and Yan, Dongyu and Hao, Dehao and Li, Yang and Zhang, Kaiyi and He, Xianyi and Li, Lanjiong and Chen, Jinnan and Jiang, Lutao and Yin, Qishen and Quan, Long and Chen, Ying-Cong and Yuan, Li},
4 journal={arxiv preprint arXiv:2512.21185},
5 year={2025}
6}
We would like to thank the contributors to
the
Hunyuan3D-2.1,
Lattice,
Cubvh
and
HuggingFace repositories, for their research and exploration.