Imatrix quants of poolside/Laguna-XS-2.1
— a 33B MoE coder with 3B active parameters and a 262k context.
Eight tiers in two families: UDX spends its bits on the tensors every token
touches, APEX trades some of that for a smaller file.
file
size
active bpw
file bpw
UDX-Q6_K
28.12 GB
8.01
6.73
APEX-I-Balanced-v2D-lite
24.37 GB
6.75
5.83
UDX-Q5_K_S
23.89 GB
7.63
5.71
APEX-I-Quality-v2D-lite
21.88 GB
6.53
5.23
UDX-Q4_K_XL
21.34 GB
7.41
5.10
UDX-IQ4_XS
16.95 GB
6.88
4.05
APEX-I-Compact-v2D-lite
15.84 GB
4.87
3.79
APEX-I-Mini-v2D-lite
12.89 GB
4.06
3.05
Which one to pick
Use the active bpw column, not file size.
This model routes 8 of its 256 experts per token, so the expert weights — about
97% of the file — only contribute 8/256 of their precision to any given token.
Attention and the shared expert are used on every token. Active bpw measures
what the model actually runs at; file bpw measures what it costs on disk.
That's why UDX-IQ4_XS (16.95 GB) runs at 6.88 active bpw while
APEX-I-Compact-v2D-lite (15.84 GB) runs at 4.87 — nearly the same download, a
meaningfully different model.
Best quality that still fits 24 GB VRAM — UDX-Q4_K_XL
Best quality per GB — UDX-IQ4_XS
Smallest usable — APEX-I-Mini-v2D-lite
Near-lossless — UDX-Q6_K
Run it
llama-server -m Laguna-XS-2.1-UDX-Q4_K_XL.gguf --jinja -ngl 99 -fa on
Needs llama.cpp release b10087 or newer (the base model card still says
Laguna support is unmerged upstream — it landed in
#25165 on 2026-07-22).
Speculative decoding: poolside ship a separate
DFlash drafter, but it
currently needs poolside's llama.cpp fork
for both the drafter and the server. These files work normally without it.
Notes
Imatrix by bartowski, computed on
Laguna-XS-2.1 itself (437k tokens). Applied to every tier here.
APEX tiers replay mudler's per-layer maps,
with attention lifted on the 10 global-attention layers — the ones carrying
long-range context, since the other 30 use a 512-token sliding window.
UDX tiers are named that way on purpose. Unsloth never published a UD ladder
for this model; these follow the same allocation policy but were not built by
Unsloth and shouldn't be read as their release.
Every file was verified by checksum after upload — see sha256sums.txt.