Local AI music, speech, editing, mixing, and automation
Your GPU is the studio.
Generate music, create lifelike speech, clone voices, separate stems, repair sections, record, mix, master, and automate full audio workflows. Foundry runs locally on Windows with an NVIDIA GPU, so your scripts, voices, songs, and client audio stay on your machine.
No cloud generation
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No credit meters
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Voice cloning included
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Built for private production
Music
Songs, vocals, structure, style, and language control.
Create full tracks, extend ideas, transform references, patch weak sections, and generate multilingual songs locally.
Compare music generators
Speech
Expressive narration that does not sound like filler.
Generate speech in 10 languages, direct emotion line by line, clone voices from short samples, and build multi-speaker scenes.
Explore local AI voice
Studio
A real production workspace, not just a prompt field.
Record, arrange, stem-split, patch, crossfade, process with DSP, mix on a DAW-style timeline, and export final audio.
See what is inside
Local creative agent
Give the boring preparation work to the assistant.
Use the built-in agent for lyrics, music briefs, script preparation, speaker extraction, emotion planning, literature summaries, narration segmentation, batch workflows, and repeatable production tasks.
foundry analyze manuscript.pdf
foundry extract speakers and emotions
foundry generate narration
foundry compose intro music
foundry mix and export
Pick your workflow
YouTubers and faceless channels
Voiceovers, hooks, background music, repeatable production, no per-video credit anxiety.
Game developers
NPC dialogue, character voices, batch generation, ambience, score, and engine-ready export.
Audiobooks and podcasts
Long-form narration, multi-speaker scenes, private manuscripts, music beds, and final export.
Speech studios by language
This model is hosted for Demodokos Foundry but it can be used for other purposes, enjoy a stable download location and custom quantizations not available elsewhere.
🌉 At its core lies a novel hybrid architecture where the Language Model (LM) functions as an omni-capable planner: it transforms simple user queries into comprehensive song blueprints—scaling from short loops to 10-minute compositions—while synthesizing metadata, lyrics, and captions via Chain-of-Thought to guide the Diffusion Transformer (DiT). ⚡ Uniquely, this alignment is achieved through intrinsic reinforcement learning relying solely on the model's internal mechanisms, thereby eliminating the biases inherent in external reward models or human preferences. 🎚️
🔮 Beyond standard synthesis, ACE-Step v1.5 unifies precise stylistic control with versatile editing capabilities—such as cover generation, repainting, and vocal-to-BGM conversion—while maintaining strict adherence to prompts across 50+ languages. This paves the way for powerful tools that seamlessly integrate into the creative workflows of music artists, producers, and content creators. 🎸
This project is co-led by ACE Studio and StepFun.
1@misc{gong2026acestep,
2 title={ACE-Step 1.5: Pushing the Boundaries of Open-Source Music Generation},
3 author={Junmin Gong, Yulin Song, Wenxiao Zhao, Sen Wang, Shengyuan Xu, Jing Guo},
4 howpublished={\url{https://github.com/ace-step/ACE-Step-1.5}},
5 year={2026},
6 note={GitHub repository}
7}