The GGML format has now been superseded by GGUF. As of August 21st 2023, llama.cpp no longer supports GGML models. Third party clients and libraries are expected to still support it for a time, but many may also drop support.
Please use the GGUF models instead.
About GGML
GGML files are for CPU + GPU inference using llama.cpp and libraries and UIs which support this format, such as:
text-generation-webui, the most popular web UI. Supports NVidia CUDA GPU acceleration.
KoboldCpp, a powerful GGML web UI with GPU acceleration on all platforms (CUDA and OpenCL). Especially good for story telling.
LM Studio, a fully featured local GUI with GPU acceleration on both Windows (NVidia and AMD), and macOS.
LoLLMS Web UI, a great web UI with CUDA GPU acceleration via the c_transformers backend.
ctransformers, a Python library with GPU accel, LangChain support, and OpenAI-compatible AI server.
llama-cpp-python, a Python library with GPU accel, LangChain support, and OpenAI-compatible API server.
A chat between a curious user and an artificial intelligence assistant. The assistant gives helpful, detailed, and polite answers to the user's questions. USER: {prompt} ASSISTANT:
Compatibility
These quantised GGML files are compatible with llama.cpp between June 6th (commit 2d43387) and August 21st 2023.
For support with latest llama.cpp, please use GGUF files instead.
As of August 23rd 2023 they are still compatible with all UIs, libraries and utilities which use GGML. This may change in the future.
Explanation of the new k-quant methods
Click to see details
The new methods available are:
GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw
GGML_TYPE_Q8_K - "type-0" 8-bit quantization. Only used for quantizing intermediate results. The difference to the existing Q8_0 is that the block size is 256. All 2-6 bit dot products are implemented for this quantization type.
Refer to the Provided Files table below to see what files use which methods, and how.
For compatibility with latest llama.cpp, please use GGUF files instead.
./main -t 10 -ngl 32 -m vicuna-33b.ggmlv3.Q4_K_M.bin --color -c 2048 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "A chat between a curious user and an artificial intelligence assistant. The assistant gives helpful, detailed, and polite answers to the user's questions. USER: {prompt} ASSISTANT:"
Change -t 10 to the number of physical CPU cores you have. For example if your system has 8 cores/16 threads, use -t 8.
Change -ngl 32 to the number of layers to offload to GPU. Remove it if you don't have GPU acceleration.
Change -c 2048 to the desired sequence length for this model. For example, -c 4096 for a Llama 2 model. For models that use RoPE, add --rope-freq-base 10000 --rope-freq-scale 0.5 for doubled context, or --rope-freq-base 10000 --rope-freq-scale 0.25 for 4x context.
If you want to have a chat-style conversation, replace the -p <PROMPT> argument with -i -ins
I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.
If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.
Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.
Patreon special mentions: Alicia Loh, Stephen Murray, K, Ajan Kanaga, RoA, Magnesian, Deo Leter, Olakabola, Eugene Pentland, zynix, Deep Realms, Raymond Fosdick, Elijah Stavena, Iucharbius, Erik Bjäreholt, Luis Javier Navarrete Lozano, Nicholas, theTransient, John Detwiler, alfie_i, knownsqashed, Mano Prime, Willem Michiel, Enrico Ros, LangChain4j, OG, Michael Dempsey, Pierre Kircher, Pedro Madruga, James Bentley, Thomas Belote, Luke @flexchar, Leonard Tan, Johann-Peter Hartmann, Illia Dulskyi, Fen Risland, Chadd, S_X, Jeff Scroggin, Ken Nordquist, Sean Connelly, Artur Olbinski, Swaroop Kallakuri, Jack West, Ai Maven, David Ziegler, Russ Johnson, transmissions 11, John Villwock, Alps Aficionado, Clay Pascal, Viktor Bowallius, Subspace Studios, Rainer Wilmers, Trenton Dambrowitz, vamX, Michael Levine, 준교 김, Brandon Frisco, Kalila, Trailburnt, Randy H, Talal Aujan, Nathan Dryer, Vadim, 阿明, ReadyPlayerEmma, Tiffany J. Kim, George Stoitzev, Spencer Kim, Jerry Meng, Gabriel Tamborski, Cory Kujawski, Jeffrey Morgan, Spiking Neurons AB, Edmond Seymore, Alexandros Triantafyllidis, Lone Striker, Cap'n Zoog, Nikolai Manek, danny, ya boyyy, Derek Yates, usrbinkat, Mandus, TL, Nathan LeClaire, subjectnull, Imad Khwaja, webtim, Raven Klaugh, Asp the Wyvern, Gabriel Puliatti, Caitlyn Gatomon, Joseph William Delisle, Jonathan Leane, Luke Pendergrass, SuperWojo, Sebastain Graf, Will Dee, Fred von Graf, Andrey, Dan Guido, Daniel P. Andersen, Nitin Borwankar, Elle, Vitor Caleffi, biorpg, jjj, NimbleBox.ai, Pieter, Matthew Berman, terasurfer, Michael Davis, Alex, Stanislav Ovsiannikov
Thank you to all my generous patrons and donaters!
And thank you again to a16z for their generous grant.
Original model card: LmSys' Vicuna 33B 1.3
Vicuna Model Card
Model Details
Vicuna is a chat assistant trained by fine-tuning LLaMA on user-shared conversations collected from ShareGPT.
The primary use of Vicuna is research on large language models and chatbots.
The primary intended users of the model are researchers and hobbyists in natural language processing, machine learning, and artificial intelligence.
Vicuna v1.3 is fine-tuned from LLaMA with supervised instruction fine-tuning.
The training data is around 125K conversations collected from ShareGPT.com.
See more details in the "Training Details of Vicuna Models" section in the appendix of this paper.
Evaluation
Vicuna is evaluated with standard benchmarks, human preference, and LLM-as-a-judge. See more details in this paper and leaderboard.