LocateAnything-3B
LocateAnything-3B is a specialized vision-language model developed by NVIDIA for visual grounding and object localization tasks. This repository contains GGUF quantized variants of the model optimized for efficient local inference.
Unlike general-purpose multimodal assistants, LocateAnything-3B is designed to identify the precise spatial location of objects, regions, text, GUI elements, and entities referenced in natural language prompts. The model combines strong visual understanding with high-quality localization capabilities, enabling efficient deployment across perception-oriented workflows.
The model introduces Parallel Box Decoding (PBD), which predicts complete geometric structures simultaneously rather than autoregressively generating coordinate tokens, resulting in improved throughput and localization quality.
Model Overview
- Model Name: LocateAnything-3B
- Base Model: nvidia/LocateAnything-3B
- Architecture: Vision-Language Model with Parallel Box Decoding
- Parameter Count: 3 Billion
- Modalities: Text, Image
- Primary Languages: English
- Developer: NVIDIA
- License: nvidia-license
- Core Capability: General-purpose visual grounding and localization
Quantization Formats
This repository provides various GGUF quantized versions of the LocateAnything-3B model optimized for efficient multimodal inference and visual grounding workloads.
IQ3_M
- Size reduction of approx 76.18% (1.51 GB) compared to 16-bit (6.34 GB)
- Aggressive 3-bit quantization optimized for maximum memory efficiency
- Suitable for low-memory multimodal deployment environments
- Enables practical execution of visual grounding models on consumer hardware
- Fine-grained localization precision and dense grounding performance may reduce compared to higher-precision variants
IQ4_NL
- Size reduction of approx 70.35% (1.88 GB) compared to 16-bit (6.34 GB)
- Advanced 4-bit non-linear quantization designed to better preserve localization fidelity and multimodal understanding quality
- Better suited for grounding workflows requiring stronger coordinate consistency and object localization accuracy
- Designed to reduce quantization loss compared to more aggressive formats
- May require slightly increased computational overhead during inference
IQ4_XS
- Size reduction of approx 71.77% (1.79 GB) compared to 16-bit (6.34 GB)
- Balanced 4-bit quantization focused on efficient inference and dependable visual grounding performance
- Provides a practical balance between memory efficiency, localization quality, and runtime speed
- Suitable for general-purpose grounding applications and multimodal deployment scenarios
- Maintains stable performance across most practical localization workloads
Training Background (Original Model)
LocateAnything-3B is trained with a focus on large-scale visual grounding, multimodal localization, and spatial reasoning across diverse visual domains.
Pretraining
- Trained using large-scale multimodal datasets spanning natural scenes, documents, robotics, driving environments, and GUI interfaces
- Focus on aligning visual representations with natural language descriptions
- Optimized for precise object localization and grounding tasks
Grounding Optimization
- Enhanced using large-scale grounding datasets containing millions of localization annotations
- Introduces Parallel Box Decoding to improve throughput and geometric consistency
- Optimized for referring expression grounding, dense localization, and multimodal perception workflows
Key Capabilities
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Visual Grounding
Localizes objects and entities referenced through natural language descriptions.
-
Referring Expression Grounding
Identifies precise regions corresponding to textual descriptions within images.
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Multi-Object Localization
Supports grounding multiple entities within complex visual scenes.
-
GUI Element Grounding
Locates interface components and screen elements in GUI environments.
-
Text Localization
Supports grounding of textual regions embedded within visual inputs.
-
Efficient Local Deployment
Quantized variants enable practical multimodal inference on consumer hardware.
Usage Example
Using llama.cpp
1./llama-mtmd-cli \
2 -m SandlogicTechnologies/LocateAnything-3B_IQ4_NL.gguf \
3 --mmproj SandlogicTechnologies/mmproj-LocateAnything-3B-BF16.gguf \
4 --image image.png \
5 -p "Analyze the diagram and explain the underlying concept step-by-step."
Recommended Usecases
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Visual Grounding Systems
Build applications capable of locating objects from natural language descriptions.
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Multimodal Perception Pipelines
Integrate visual localization capabilities into perception-oriented AI systems.
-
GUI Understanding Workflows
Support interface automation and GUI element identification tasks.
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Document and Scene Understanding
Ground textual descriptions within complex visual environments.
-
Research and Experimentation
Evaluate multimodal localization techniques and grounding workflows.
Acknowledgments
These quantized models are based on the original work by the NVIDIA Research team.
Special thanks to:
- The NVIDIA team for developing and releasing the LocateAnything-3B model.
- Georgi Gerganov and the
llama.cpp open-source community for enabling efficient GGUF quantization and inference.
Contact
For questions, feedback, or support, please reach out at
support@sandlogic.com or visit
https://www.sandlogic.com/