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transformers library1python3 xor_codec.py \
2 ./pygmalion-13b \
3 ./xor_encoded_files \
4 /path/to/hf-converted/llama-13b \
5 --decode1$ rhash --sha256 *
23b12e6740652990ac386b6136119aaca698aa547d9460e1ef243a7d17d489fe3 config.json
3e14c4af01ea4febe3448d9db29c6dbd982966c5161a31c5185b8fe6d6796509a generation_config.json
46b05c8e8ae9c1065e4c7cfd2b61311191d2ad5735a2e4beab98fc53b49375af8 pytorch_model-00001-of-00003.bin
54cd096ac310b6bbc3acd3d729277427ad3c3d5740619462dc8f907dfeac3e66f pytorch_model-00002-of-00003.bin
6a2fe9ac5d7005e65c58b8d14818678dd0730689f518612b90cca19fed7c483ad pytorch_model-00003-of-00003.bin
772e91e29282dae48ea5562fcf4d6ca0d5a9c2a30ebc8d67174a19e192552a20b pytorch_model.bin.index.json
8ff3b4a612c4e447acb02d40071bddd989fe0da87eb5b7fe0dbadfc4f74de7531 special_tokens_map.json
9f9ffc4aede0845ab65324ce5dccb823dca2427f9a0710981e5bc2398d73d8162 tokenizer.json
109e556afd44213b6bd1be2b850ebbbd98f5481437a8021afaf58ee7fb1818d347 tokenizer.model
11380608719f3af6ef2b343e2ed53bf55556678609337e88a14f58cc49177b9e18 tokenizer_config.json[CHARACTER]'s Persona: [A few sentences about the character you want the model to play]
<START>
[DIALOGUE HISTORY]
You: [User's input message here]
[CHARACTER]:[CHARACTER] is, as you can probably guess, the name of the character you want the model to portray, <START> should be used verbatim as a delimiter token to separate persona and scenario data from the dialogue, and [DIALOGUE HISTORY] is a sliding window of chat history so the model can have conversational context to draw from. Here's a concrete example:Assistant's Persona: Assistant is a highly intelligent language model trained to comply with user requests.
<START>
Assistant: Hello! How may I help you today?
You: What is Zork?
Assistant: Zork is an interactive fiction computer game created in the 1970s by Infocom, Inc., which was later acquired by Activision Blizzard. It is widely considered one of the most influential games ever made and has been credited with popularizing text-based adventure games. The original version of Zork was written in the programming language MACRO-10, but it was ported to many other platforms over the years."</s>) when it judges that the response is complete.peft, hence we release it as a full model instead.