Note, you may have to adjust --train_for_env_steps to a suitably high number as the experiment will resume at the number of steps it concluded at.
SOTA Performance
This model as with all the others was trained at 10 million steps to create a baseline. Interestingly, in this environment, it reaches SOTA performance at even this level suggesting that the Atlantis game is pretty easy to beat.
For more information on this environment see: https://www.endtoend.ai/envs/gym/atari/atlantis/. Because rewards are plentiful and the Gorgons have to pass 4 times to reach attack range the environment is relatively easy to reach SOTA on.
I have now compared this with the performance of the TQC, SAC and the DQN models which all underperformed PPO. I now consider this atari environment solved.